Feb 25, 2010, 07:08 PM // 19:08
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#661
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Desert Nomad
Join Date: Sep 2009
Location: In a van, down by the river.
Guild: RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO if I know, ask Lynette.
Profession: R/
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Quote:
Originally Posted by Essence Snow
I still managed to go afk for 3 days for canthan new years w/o kick.
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i do believe he meant 12 hours after an update.
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Feb 25, 2010, 07:10 PM // 19:10
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#662
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Forge Runner
Join Date: Feb 2007
Location: Spain
Guild: LHV
Profession: R/N
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Ectos are 9,5k now hahahaha i can smell fear !
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Feb 25, 2010, 07:11 PM // 19:11
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#663
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Furnace Stoker
Join Date: Oct 2005
Location: Planet Earth, Sol system, Milky Way galaxy
Guild: [ban]
Profession: W/
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The lack of ANet's view on invulnerability in general was mildly annoying in this announcement. ANet introduced permanent easy invulnerability(Yes, I know it's not complete invulnerability.) in the first place, left it in the game for months (more than a year), but have chosen(maybe? They didn't say...) to change that. Calling this a preliminary skill update without defining what mechanics they find acceptable in that respect sort of removes the preliminary part. I would have liked to see their general views on the subject, but I suppose they will address that after the fact for whatever reason.
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Feb 25, 2010, 07:12 PM // 19:12
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#664
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Unbridled Enthusiasm!
Join Date: Nov 2009
Location: EST
Guild: DPR
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Quote:
Originally Posted by Del
i do believe he meant 12 hours after an update.
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Completely possible..I was not thinking in terms of that.
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Feb 25, 2010, 07:18 PM // 19:18
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#665
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Frost Gate Guardian
Join Date: Jan 2010
Location: CST
Profession: W/
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Quote:
Originally Posted by Essence Snow
I still managed to go afk for 3 days for canthan new years w/o kick.
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he meant, after a new build. So a new build comes out, thats when the "timer" starts.
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Feb 25, 2010, 07:30 PM // 19:30
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#666
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Krytan Explorer
Join Date: Nov 2006
Location: PA, USA
Guild: [COPY]
Profession: D/
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Quote:
Originally Posted by Martin Alvito
I believe you are booted after a certain number of hours. Last time I checked myself, it was twelve.
They learned this lesson when people refused to update after the Prot Bond nerf.
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Or they will just restart the servers when the new build is ready, and ninja the new build in.
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Feb 25, 2010, 07:46 PM // 19:46
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#667
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Frost Gate Guardian
Join Date: Jan 2010
Location: CST
Profession: W/
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Quote:
Originally Posted by vamp08
Or they will just restart the servers when the new build is ready, and ninja the new build in.
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just payed 20k for your slavers exile run during FArmageddon, and a new build becomes available...........all of the sudden
BAM:
Error code 007: Your connection to the server was lost. Please check your internet connection.
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Feb 25, 2010, 07:59 PM // 19:59
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#668
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Krytan Explorer
Join Date: Sep 2006
Profession: Mo/
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We should vote so A-net makes the day SF gets nerfed a holiday once a year. The liberation of shadow form. We can have events like kick the perma to work on our skill title
So how long are they gone make us wait? Hope they don't lag or disconnect during uploading
Last edited by To Chicken To Die; Feb 25, 2010 at 08:16 PM // 20:16..
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Feb 25, 2010, 08:29 PM // 20:29
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#669
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Frost Gate Guardian
Join Date: Aug 2006
Location: USA, Southern California, Orange County
Guild: Tyrian Elements [TyE]
Profession: R/Mo
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it will be like the 4th of July! ....freedom from invinci sins ruling the guild wars colonies. the 25th of February is the new holiday.
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Feb 25, 2010, 08:39 PM // 20:39
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#670
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Krytan Explorer
Join Date: Jun 2007
Location: The Desert
Guild: Legions of Engalion [自由]
Profession: Mo/W
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i can just see the new messages in ToA now... 55 Monk LF SS Necro
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Feb 25, 2010, 08:50 PM // 20:50
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#671
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Frost Gate Guardian
Join Date: Nov 2006
Guild: Angels of Death
Profession: Mo/
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Quote:
Originally Posted by Trinity Fire Angel
i can just see the new messages in ToA now... 55 Monk LF SS Necro
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Skeleton of Dhuum says hai
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Feb 25, 2010, 08:55 PM // 20:55
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#672
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Krytan Explorer
Join Date: Jun 2007
Location: The Desert
Guild: Legions of Engalion [自由]
Profession: Mo/W
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sorry, last time i did UW was about 3 months ago when i was finishing off my ecto collection for chaos gloves. which was 600/smite with hero.
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Feb 25, 2010, 08:58 PM // 20:58
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#673
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Frost Gate Guardian
Join Date: Jan 2010
Location: Cause you think I troll doesn't make my point less valid
Guild: We Roll Pros [POD]
Profession: A/W
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You guys are making way too big of a deal out of this.
LF 7 more W/A with DBS to run THUMPWAY.
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Feb 25, 2010, 09:02 PM // 21:02
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#674
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Krytan Explorer
Join Date: Nov 2007
Location: Somewhere in California
Guild: I Gots A Crayon [Blue]
Profession: Me/Mo
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Anet has refused to acknowledge the crappy status of their servers...
Maybe this is their way of fixing it? You know the second the update goes live there will be a massive amount of assassins being deleted. The ones fortunate enough to have loaded the new build, that is.
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Feb 25, 2010, 09:03 PM // 21:03
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#675
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Furnace Stoker
Join Date: Oct 2005
Location: Planet Earth, Sol system, Milky Way galaxy
Guild: [ban]
Profession: W/
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Quote:
Originally Posted by AOD_EaSyKiLL
Skeleton of Dhuum says hai
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Skeletons of Dhuum are overrated. They are not invulnerable, they can be killed, and they have weaknesses.
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Feb 25, 2010, 09:08 PM // 21:08
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#676
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Grotto Attendant
Join Date: Jan 2007
Location: Niflheim
Profession: R/
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Quote:
Originally Posted by MisterB
Skeletons of Dhuum are overrated. They are not invulnerable, they can be killed, and they have weaknesses.
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http://guildwars.wikia.com/wiki/Bone_Spike
Hai.
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Feb 25, 2010, 09:14 PM // 21:14
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#677
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Frost Gate Guardian
Join Date: Nov 2006
Guild: Angels of Death
Profession: Mo/
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Quote:
Originally Posted by MisterB
Skeletons of Dhuum are overrated. They are not invulnerable, they can be killed, and they have weaknesses.
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None of which can be countered by a 55 monk in the open.
Most likely, assuming major nerfage, it will be:
"SoS Rit SpeedClear LF 2 more to go"
4 pairs of Rits Duoing each area.
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Feb 25, 2010, 09:17 PM // 21:17
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#678
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Furnace Stoker
Join Date: Oct 2005
Location: Planet Earth, Sol system, Milky Way galaxy
Guild: [ban]
Profession: W/
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Quote:
Originally Posted by Abedeus
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An "invinci-monk" doesn't need to be at 55 health. That skill and Flurry of Splinters can be countered. I still wouldn't run a 55 monk in UW because it's just annoying and more difficult than other options since ANet has put in 2 foes that target the build with "hard" counters. But I don't believe it is impossible to defeat them as Mo/ using low health variants of PS farming.
This is off-topic. A 55/SS duo is unlikely to be a popular group for UW because of player perceptions like those you two have expressed.
Last edited by MisterB; Feb 25, 2010 at 09:19 PM // 21:19..
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Feb 25, 2010, 09:21 PM // 21:21
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#679
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Frost Gate Guardian
Join Date: Nov 2006
Guild: Angels of Death
Profession: Mo/
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If a 55 monk isn't at 55 health or less, he is no longer a 55 monk.
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Feb 25, 2010, 09:27 PM // 21:27
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#680
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Furnace Stoker
Join Date: Sep 2008
Location: orlando,florida
Guild: Society of Souls [Argh]
Profession: Rt/E
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Quote:
Originally Posted by Munkypoo7
I'd assume they'd drop a tiny bit, nothing major though.
Why..?
Less materials being pumped in
Far Less people using cons in total
I find it really difficult to see that their value would rise... not to mention the excess consumables people are already going to have post-update = surge in supply + low demand...
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aww man. i farmed my butt off to make some BU's to sell. *sigh* should have sold them yesterday.
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