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Old Feb 25, 2010, 07:08 PM // 19:08   #661
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Originally Posted by Essence Snow View Post
I still managed to go afk for 3 days for canthan new years w/o kick.
i do believe he meant 12 hours after an update.
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Old Feb 25, 2010, 07:10 PM // 19:10   #662
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Ectos are 9,5k now hahahaha i can smell fear !
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Old Feb 25, 2010, 07:11 PM // 19:11   #663
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The lack of ANet's view on invulnerability in general was mildly annoying in this announcement. ANet introduced permanent easy invulnerability(Yes, I know it's not complete invulnerability.) in the first place, left it in the game for months (more than a year), but have chosen(maybe? They didn't say...) to change that. Calling this a preliminary skill update without defining what mechanics they find acceptable in that respect sort of removes the preliminary part. I would have liked to see their general views on the subject, but I suppose they will address that after the fact for whatever reason.
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Old Feb 25, 2010, 07:12 PM // 19:12   #664
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Quote:
Originally Posted by Del View Post
i do believe he meant 12 hours after an update.
Completely possible..I was not thinking in terms of that.
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Old Feb 25, 2010, 07:18 PM // 19:18   #665
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Quote:
Originally Posted by Essence Snow View Post
I still managed to go afk for 3 days for canthan new years w/o kick.
he meant, after a new build. So a new build comes out, thats when the "timer" starts.
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Old Feb 25, 2010, 07:30 PM // 19:30   #666
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Originally Posted by Martin Alvito View Post
I believe you are booted after a certain number of hours. Last time I checked myself, it was twelve.

They learned this lesson when people refused to update after the Prot Bond nerf.
Or they will just restart the servers when the new build is ready, and ninja the new build in.
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Old Feb 25, 2010, 07:46 PM // 19:46   #667
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Originally Posted by vamp08 View Post
Or they will just restart the servers when the new build is ready, and ninja the new build in.

just payed 20k for your slavers exile run during FArmageddon, and a new build becomes available...........all of the sudden

BAM:

Error code 007: Your connection to the server was lost. Please check your internet connection.
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Old Feb 25, 2010, 07:59 PM // 19:59   #668
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We should vote so A-net makes the day SF gets nerfed a holiday once a year. The liberation of shadow form. We can have events like kick the perma to work on our skill title

So how long are they gone make us wait? Hope they don't lag or disconnect during uploading

Last edited by To Chicken To Die; Feb 25, 2010 at 08:16 PM // 20:16..
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Old Feb 25, 2010, 08:29 PM // 20:29   #669
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it will be like the 4th of July! ....freedom from invinci sins ruling the guild wars colonies. the 25th of February is the new holiday.
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Old Feb 25, 2010, 08:39 PM // 20:39   #670
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i can just see the new messages in ToA now... 55 Monk LF SS Necro
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Old Feb 25, 2010, 08:50 PM // 20:50   #671
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Originally Posted by Trinity Fire Angel View Post
i can just see the new messages in ToA now... 55 Monk LF SS Necro
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Old Feb 25, 2010, 08:55 PM // 20:55   #672
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sorry, last time i did UW was about 3 months ago when i was finishing off my ecto collection for chaos gloves. which was 600/smite with hero.
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Old Feb 25, 2010, 08:58 PM // 20:58   #673
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You guys are making way too big of a deal out of this.

LF 7 more W/A with DBS to run THUMPWAY.
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Old Feb 25, 2010, 09:02 PM // 21:02   #674
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Anet has refused to acknowledge the crappy status of their servers...


Maybe this is their way of fixing it? You know the second the update goes live there will be a massive amount of assassins being deleted. The ones fortunate enough to have loaded the new build, that is.
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Old Feb 25, 2010, 09:03 PM // 21:03   #675
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Quote:
Originally Posted by AOD_EaSyKiLL View Post
Skeleton of Dhuum says hai
Skeletons of Dhuum are overrated. They are not invulnerable, they can be killed, and they have weaknesses.
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Old Feb 25, 2010, 09:08 PM // 21:08   #676
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Quote:
Originally Posted by MisterB View Post
Skeletons of Dhuum are overrated. They are not invulnerable, they can be killed, and they have weaknesses.
http://guildwars.wikia.com/wiki/Bone_Spike

Hai.
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Old Feb 25, 2010, 09:14 PM // 21:14   #677
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Originally Posted by MisterB View Post
Skeletons of Dhuum are overrated. They are not invulnerable, they can be killed, and they have weaknesses.
None of which can be countered by a 55 monk in the open.


Most likely, assuming major nerfage, it will be:

"SoS Rit SpeedClear LF 2 more to go"

4 pairs of Rits Duoing each area.
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Old Feb 25, 2010, 09:17 PM // 21:17   #678
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Quote:
Originally Posted by Abedeus View Post
An "invinci-monk" doesn't need to be at 55 health. That skill and Flurry of Splinters can be countered. I still wouldn't run a 55 monk in UW because it's just annoying and more difficult than other options since ANet has put in 2 foes that target the build with "hard" counters. But I don't believe it is impossible to defeat them as Mo/ using low health variants of PS farming.

This is off-topic. A 55/SS duo is unlikely to be a popular group for UW because of player perceptions like those you two have expressed.

Last edited by MisterB; Feb 25, 2010 at 09:19 PM // 21:19..
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Old Feb 25, 2010, 09:21 PM // 21:21   #679
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If a 55 monk isn't at 55 health or less, he is no longer a 55 monk.
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Old Feb 25, 2010, 09:27 PM // 21:27   #680
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Quote:
Originally Posted by Munkypoo7 View Post
I'd assume they'd drop a tiny bit, nothing major though.

Why..?
Less materials being pumped in
Far Less people using cons in total

I find it really difficult to see that their value would rise... not to mention the excess consumables people are already going to have post-update = surge in supply + low demand...
aww man. i farmed my butt off to make some BU's to sell. *sigh* should have sold them yesterday.
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